My Favorite Games with Little (or No) Combat

And now, for something completely different than my usual blogging….

Lately I’ve been wanting to find more peaceful, happier video games.  That can be hard to do when you’re a fantasy fan, because so many games are violent, or set in violent worlds.  Since I’ve found several games that have little to no combat, and/or have happier settings that the gimdark games that seem to be everywhere, I figured I’d write a blog post about them.

Archaica: The Path of Light

This is a puzzle game that’s taken up about 8 hours of my time so far.  The puzzles start out fairly simple, and then get steadily more complex as the game goes on.  There is a story to the game, but the main focus is the puzzles.  The puzzles are beautiful, and the soundtrack is both soothing and meditative.

Equilinox 

I currently have 6 hours in this game, and somehow turned my oak trees blue.  This game is about managing an ecosystem, and the soundtrack alone makes me want to put the game on in the background, just to hear the music.

No Man’s Sky (as long as played in Creative mode)

I currently have 65 hours in this game, most of them spent in Creative mode, and I love it.  There is space combat, but I avoid it as best as I can–when I hear shooting, I tend to fly for the nearest space station.  I love the exploration aspect of the game, and there’s building as well (I haven’t done as much building as I have exploring.)

Slime Rancher

I have 41 hours in this game, and can see myself adding more easily.  This is my go-to depression game, and my go-to game when I just want to unwind and relax.  Not only are the slimes adorable, the story is surprisingly emotional.

Starbound

This is my current video game obsession.  There *is* a storyline with combat in it, but the story can easily be ignored in favor of building houses.  I’m on my second playthrough, and since all the games you play take place in the same universe, I didn’t have to battle the Ruin again (nor did I want to be The Chosen One again.)  I love the building aspect of the game, especially the different kinds of houses that can be built on different kinds of planets.

Yonder: The Cloud Catcher Chronicles

This was the game that inspired this post.  It’s a fairly slow paced open world game, and so far I’m really enjoying it.  I’m loving the exploration aspect, along with how your main character is welcomed into the first town they find (rather than having to earn the people’s trust.)

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